Monday, February 2, 2015

Substance Designer - Plaster Bricks

This was a pretty quick texture that I created for the lower half of a building that will be in my scene. It looks great in Unreal Engine, but I always feel that I can push my textures farther. Still I'm happy it only took a few hours to get the look and feel I wanted. I created a pretty flat brick texture that has been plastered over and painted several times. At first glance, I wanted it to appear just as normal plaster, but upon further inspection, the bricks would begin to take shape.

After my street vignette is completed, I may go back and polish a few of these materials. I can always add more color variation and a hint of more detail in the plaster portion.

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